Terminal Games on Stake Engine

Terminal Games is a young Stake Engine studio with a small catalogue of high-volatility slots, many of them dark or rude in theme, from the office horror of Wage Slave to the hillbilly brewers of Moonshine. Its biggest game by far is Immortal, a Greek-themed scatter-pays slot that became one of the most played titles on the platform. The studio ranks 9th by money staked.

By the Beltastic team · Updated

Engine rank, turnover
#9 of 1,960
Live games
14
Players, 30 days
99,550
Turnover, 30 days
$77.4m
Debut on Engine
15 May 2026
Share of Stake slot wagers
1.8% (bonushunt)

What Terminal makes

Most Terminal games share one layout, a 5x5 payline grid with cascading wins and bonus buys, and each gets its own theme and wild. Motherclucker, Five Horsemen, Kill Switch, Made Men, Monkey Business, Geeked and Wasted all work like that. Motherclucker shows the idea best: its chickens hop around the reels after landing and leave egg multipliers behind, and an egg doubles whenever another chicken jumps over it. Wage Slave and Mutiny switch to cluster grids, and Legion goes to ancient Rome with soldiers as wilds.

Most of it is Immortal

Immortal plays nothing like the payline games. Matching symbols pay anywhere on the board, wins cascade away, and a pillar at the front multiplies every win and doubles each time the board clears. In the bonus that multiplier carries over from spin to spin. Its max win is listed at 500,000x and its standard deviation is the highest Terminal has by a long way, so size your stake for long cold spells.

Immortal released
15 Oct 2026
Immortal share of studio turnover
51% ($39.4m)
Immortal players
76,078 (#8 on Engine)
Immortal standard deviation
141.69 (median of Engine's 100 most played: about 35)
Other games together
$38.0m, about rank 15 as a studio of its own
Lowest turnover game
Wasted, $924k from 3,103 players

Every other week

Terminal has released on a fixed beat since Motherclucker, a new game roughly every fortnight, which keeps the catalogue short. Partway through, the RTP went up, and everything from Geeked onwards reports 96.70%. Among the payline games, the later ones such as Wasted and Geeked are on the better setting.

Terminal Games before and after the RTP change, turnover 13 Oct to 11 Nov 2026
ReleasedGamesRTPMedian max winTurnoverShare of studio
15 May 2026 to 7 Aug 20267about 96.01%50,000x$16.3m21%
21 Aug 2026 to 5 Nov 20267about 96.70%69,420x$61.1m79%

RTP and max win as each game reports them to Engine Insights.

Turnover per live game, Engine studios ranked 6 to 12, 13 Oct to 11 Nov 2026
RankStudioLive gamesTurnoverPer live game
6Titan Gaming81$137.0m$1.7m
7Massive Studios48$136.9m$2.9m
8Coreffect Interactive9$97.3m$10.8m
9Terminal Games14$77.4m$5.5m
10Meta Gaming16$60.8m$3.8m
11Uppercut Gaming72$60.1m$834k
12Creative City29$44.3m$1.5m

Turnover divided by live games.

For something steadier there's Doom Lord. It sits on the same RTP setting as Immortal and has the lowest standard deviation of the newer releases. Moonshine stands apart from the rest, a hillbilly horror game where barrels blow up the area around them once the cascades stop and a global multiplier grows as symbols clear.

Every live Terminal Games game

Data: Engine Insights, 30 days, 13 Oct to 11 Nov 2026 (UTC). Fetched 12 Nov 2026. Download CSV

Terminal Games games on Engine, by players
Immortal15 Oct 202676,078$39.4m96.70%500,000×10
Doom Lord29 Oct 202626,724$7.2m96.70%50,000×79
Motherclucker15 May 20269,381$4.5m96.01%25,000×111
Plague Warden5 Nov 20268,762$2.0m96.70%100,000×208
Moonshine1 Oct 20268,280$6.3m96.70%69,420×92
Monkey Business24 Jul 20265,777$2.4m96.01%50,000×176
Five Horsemen29 May 20265,720$2.9m96.01%25,000×153
Geeked21 Aug 20264,872$1.1m96.70%50,000×340
Legion17 Sept 20264,661$4.2m96.70%100,000×118
Mutiny7 Aug 20264,141$1.8m96.01%50,000×227
Wasted4 Sept 20263,103$924k96.70%50,000×386
Wage Slave12 Jun 20263,046$2.1m96.01%50,000×199
Kill Switch26 Jun 20262,849$1.5m96.01%50,000×271
Made Men10 Jul 20262,385$1.0m96.01%50,000×360

RTP and max win are the figures the game reports to Engine Insights. Games without real-money bets in the period are not listed.

From the studio's own Engine profile: “We make original high-volatility slots for Engine, from 5x5 payline games with bonus buys to 6x5 and 7x7 cluster titles, each with its own theme and wild mechanic.”

All studios side by side: Stake Engine studios. Every game: full list.

Beltastic is a Stake Engine studio too and is not affiliated with Terminal Games. Game names belong to their owners.

Our game

Pop Parade

A match-3 slot where you swap the stones yourself. Balloons stuck in the stones add to the multiplier, and a full chest starts the bonus round, the March Past. It comes out on 24 November 2026.

Follow @Beltasticstudio on X Our Discord

Questions

How many games does Terminal Games have on Stake Engine?

Only 14. The first, Motherclucker, came out on 15 May 2026, and a new one has followed roughly every fortnight since.

What is the biggest Terminal Games slot?

Immortal. It turned over $39.4m from 76,078 players over the month and lists a 500,000x max win.

What RTP do Terminal Games slots have?

Games from 21 Aug 2026 on report 96.70%, older ones about 96.01%.

Sources

  1. Engine Insights: Terminal Games (API). rank, live games, profile, links Checked 12 November 2026
  2. Engine Insights (public API, snapshot). 30 days, 13 Oct to 11 Nov 2026 Checked 12 November 2026
  3. bonushunt.gg provider analytics. share of Stake slot wagers, 30 days Checked 12 November 2026
  4. Engine Insights game profile: Immortal. game description: grid, features, modes Checked 12 November 2026
  5. Engine Insights game profile: Motherclucker. game description: grid, features, modes Checked 12 November 2026
  6. Engine Insights game profile: Moonshine. game description: grid, features, modes Checked 12 November 2026

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